The Unix Philosophy of Creation.
FLOSS Art
Free/Libre Open Source Software Art
The most academic and officially used term in the community.
It goes beyond simply 'using free tools'. It carries the pride of creating with the philosophy of Free Software, free from the dependency on commercial software like Adobe or TouchDesigner.
Linux Creative Pipeline
Unix Philosophy in Art
It's not about solving everything within one giant tool (e.g., Unreal Engine).
It's a way of working fluidly by connecting Blender (3D) ↔ Pure Data (Sound) ↔ OpenFrameworks (Logic) via OSC or data.
It applies the fundamental Unix Philosophy to art: 'Write programs that do one thing and do it well. Write programs to work together.'
Modular Workflow
Computer as a Mechanism
Digital Modular Synth
Assembling software like Lego blocks or a modular synthesizer.
Each software is treated as a 'module', and they are patched together to build a system.
"My studio is the computer itself functioning as a giant modular synthesizer."