INTERACTIVE
Fusing technology, space, and human perception.
We design exhibitions, immersive projection mapping, and interactive products that react to users.
Selected Experiments
"Merging Technology and Art."
Visual &
Generative Art
Visual art exploring nature, space, and patterns.
Reinterpreting BBC nature documentaries and physics theories into media art. We visualize invisible worlds using infrared cameras and GPS sensors, and conduct intense color experiments with 3D black holes, galaxies, and plant patterns.
Audio Visual &
Installation
Real-time A/V performance via TouchDesigner, Resolume, OpenFrameworks. Building a "Live + Interaction" environment combining audience-participatory Unity games, lasers, projection, and MIDI controllers.
Shadow World
Interactive art utilizing light, shadow, and the body.
A science-art project using dry ice, flashlights, and shadows. Using machine learning to recognize hand shadows to interact with screen animals, or playing music with body gestures, using 'body and light' as an interface.
AR & Data Viz
Reconstructing urban and environmental data
into new visual experiences.
Local AR
AR projects themed around Boryeong sea, mudflats, and fields. Combining local landscapes with virtual 3D environments to provide audiences with a new spatial experience.
Environment Data
Visualizing environmental data like plastic and temperature with P5.js. Aiming for massive data art projecting abstract data onto the entire space.
Space Re-design
Like Miguel Chevalier, we clothe space in huge patterns and data, reinterpreting familiar environments (city, nature) into something strange and beautiful.
AI & Systems
Advanced interactive systems combining AI, sensors, and kiosks. Introducing generative AI (ComfyUI, PixVerse) into media art and extending to educational workshops.
Generative Media
Combining AI video generation and installation using ComfyUI, PixVerse.
Smart Kiosk
Touch/Motion reactive kiosk, vertical TV welcome AR, tourist guide systems.
Edu-Tech
Conducting P5.js, TouchDesigner tutorials and tech-art convergence workshops.